7 Game Rules: ROBOTS
The 2022 FRC Game Manual implements updated methods for identifying rule numbers and recurring rules. See Section 1.7 This Document & Its Conventions for details.
7.1 ROBOT Restrictions
G101 *Dangerous Robots: not allowed.
Examples include, but are not limited to:
a. uncontrolled motion that cannot be stopped by the
b.
c.
d.
G102 *Robots, stay on the Field during the Match.
Please be conscious of
G104 *Keep your Bumpers together.
G106 Tall Robots in Hangar Zone only.
This measurement is intended to be made as if the
For example, a
Figure 7‑1
G107 Don’t overextend yourself.
Examples of compliance and non-compliance of this rule are shown in Figure 7‑2.
Yellow bars represent the limits of the
Figure 7‑2 Examples of compliance and non-compliance of this rule
G108 Not too high.
A
7.2 ROBOT to ROBOT Interaction
G201 *Don’t expect to gain by doing others harm.
Strategies clearly aimed at forcing the opponent
G201 does not apply for strategies consistent with standard gameplay, for example a red
G201 requires an intentional act with limited or no opportunity for the team being acted on to avoid the penalty, such as:
a. forcing the opposing
b. a
G202 *There’s a 5-count on Pins.
A team’s desired direction of travel is not a consideration when determining if a
If the PINNING
G203 *Don’t collude with your partners to shut down major parts of game play.
2 or more
Examples of violations of this rule include, but are not limited to:
a. fully blocking all access to either
b. shutting down access to all opponents’
c. quarantining all opponents to a small area of the
d. blocking all access to the opponents’
A single
2
Note, G204, G205, and G206 are mutually exclusive. A single
G204 *Stay out of other Robots.
A
For the purposes of G204, “initiate contact” requires movement towards an opponent
In a collision, it’s possible for both
G205 *This isn’t combat robotics.
A
- A. deliberately, as perceived by a .REFEREE
- B. regardless of intent, by initiating contact inside the vertical projection of an opponent ’SROBOT. Contact between theFRAME PERIMETER’SROBOTorBUMPERSinside theCOMPONENTS’SROBOTandFRAME PERIMETERinside an opening of an opponent’sCOMPONENTSis an exception to this rule.BUMPERS
FIRST Robotics Competition can be a full-contact competition and may include rigorous game play. While this rule aims to limit severe damage to
The exception in G205-B effectively means that
Examples of violations of this rule include, but are not limited to:
a. A
b. A
c. A
Examples of functionally impairing another
d. opening an opponent’s relief valve such that the opponent’s air pressure drops and
e. powering off an opponent’s
At the conclusion of the
For the purposes of G205, “initiating contact” requires movement towards an opponent
In a collision, it’s possible for both
G206 *Don’t tip or entangle.
A
Examples of violations of this rule include, but are not limited to:
a. using a wedge-like
b. making BUMPER-to-BUMPER contact with an opponent
c. causing an opponent
Tipping as an unintended consequence of normal
G207 Let them shoot.
A
G208 Let them climb.
A
- A. an opponent contacting their MID, HIGH, and/orROBOTorTRAVERSAL RUNGS
- B. an opponent whoseROBOTare at least partially in theirBUMPERSduring the final 30 seconds of theHANGAR ZONE.MATCH
G210 During Auto, no defense.
During
7.3 FIELD Interaction
G301 Be careful what you interact with.
- A. grabbing,
- B. grasping,
- C. attaching to (including the use of a vacuum or hook fastener to anchor to the carpet and excluding use of theFIELDhook-and-loop tape, plugging in to the provided power outlet, and plugging the provided Ethernet cable into theDRIVER STATION),OPERATOR CONSOLE
- D. becoming entangled with,
- E. suspending from, and
- F. damaging.
G302 Lower Exits are off limits.
7.4 CARGO
G401 *Keep Cargo in bounds.
G402 *Cargo: use as directed.
Examples include, but are not limited to:
a. shooting
b. corralling
G403 2 Cargo max.
A
- A. the is fully supported by theCARGO,ROBOT
- B. the travels across theCARGOsuch that when theFIELDchanges direction, theROBOTtravels with theCARGO,ROBOT
- C. the is holdingROBOTagainst aCARGOelement in attempt toFIELDor shield it, orguard
- D. the is preventing aROBOTfrom leaving aCARGO.LOWER EXIT
Egregious examples include but are not limited to the following:
a. simultaneous
b.
c. frequent
G404 Don’t hoard opposing Cargo.
A
Examples of restricting access to
a. holding 2 opposing
b. using
In a scenario where a
G405 Don’t catch Cargo.
A
It is important to design your
6 MATCH Play
During RAPID REACT, 2 ALLIANCES (an ALLIANCE is a cooperative of up to 4 FIRST Robotics Competition teams) play MATCHES, set up and implemented per the details described below.
8 Game Rules: Humans
FIRST is committed to Equity, Diversity, and Inclusion and as such, FIRST makes reasonable accommodations for persons with disabilities that request accommodation. If a participant needs an accommodation for an event, please talk to a volunteer at the event or contact local leadership before the event so they can help ensure the accommodation is provided.