6 Game Details
In CRESCENDO, 2
6.1 MATCH Overview
During the
Additional points are awarded if an
6.2 DRIVE TEAM
A
The intent of the definition of
The definition isn’t stricter for 2 main reasons. First, to avoid additional bureaucratic burden on teams and event volunteers (e.g. requiring that teams submit official rosters that Queuing must check before allowing a
Role | Description | Max./ DRIVE TEAM | Criteria |
---|---|---|---|
COACH | a guide or advisor | 1 | any team member, must wear “ COACH |
TECHNICIAN | a resource for ROBOT FIELD | 1 | any team member, must wear “ TECHNICIAN |
DRIVER | an operator and controller of the ROBOT | 3 | STUDENT DRIVE TEAM |
HUMAN PLAYER | a NOTE |
A
The
- location of the radio, its power connection, and understanding of its indicator lightsROBOT
- location of the roboRIO and understanding of its indicator lights
- username and password for the OPERATOR CONSOLE
- restarting the and Dashboard software on theDriver StationOPERATOR CONSOLE
- changing the bandwidth utilization (e.g. camera resolution, frame rate, etc.)
- changing a battery
- charging pneumatics
While the
If an
- the Head must be notified,REFEREE
- all rules now apply to thisHUMAN PLAYERmember, andDRIVE TEAM
- this member is no longer considered aDRIVE TEAMfor thatTECHNICIAN.MATCH
6.3 Setup
Before each
6.3.1 DRIVE TEAMS
A. only
B. only
C.
D.
E.
F.
G. if a Playoff
6.3.2 OPERATOR CONSOLES
For the purposes of FIRST Robotics Competition, any device connected to the
6.3.3 ROBOTS
If order of placement matters to either or both
- red 1DRIVER STATIONROBOT
- blue 1DRIVER STATIONROBOT
- red 2DRIVER STATIONROBOT
- blue 2DRIVER STATIONROBOT
- red 3DRIVER STATIONROBOT
- blue 3DRIVER STATIONROBOT
In an intra-Division Playoff
6.3.4 GAME PIECES
Before each
3
107
A. 90
B. 6
C. 5
D. 6
6.4 MATCH Phases
The first phase of each
The second phase of each
6.5 Scoring
Rewards are granted either via
All scores are assessed and updated throughout the
A. assessment of
B. assessment of
C. assessment of
6.5.1 NOTE Scoring Criteria
A
A
A
6.5.2 ROBOT Scoring Criteria
To qualify for
To qualify for
To qualify for
A. their truss legs (pink shaded elements in Figure 6‑3) via
B.
C. chain-facing vertical surfaces of their core or the nearest flap (with regards to the chain used by the
D. carpet-facing surfaces of their core (blue shaded elements in Figure 6‑3), and
E. a single
F. another
G. a partner
H. an opponent
An
6.5.3 AMPLIFICATION
AMPLIFICATION increases the number of
6.5.4 SPOTLIGHTING
6.5.5 Coopertition Bonus
If both
A
See Section 10.5.3 Qualification Ranking for more information about Coopertition influence on Qualification Ranking order.
In Playoff
6.5.6 Point Values
Point values for tasks in CRESCENDO are detailed in Table 6‑2.
MATCH | MATCH | Ranking Points | Coopertition Points | ||
---|---|---|---|---|---|
AUTO | TELEOP | ||||
LEAVE | LEAVE | 2 | |||
NOTES | AMP NOTE | 2 | 1 | ||
SPEAKER NOTE AMPLIFIED | 5 | 2 | |||
SPEAKER NOTE AMPLIFIED | 5 | ||||
STAGE | PARK | 1 | |||
ONSTAGE | 3 | ||||
ONSTAGE | 4 | ||||
HARMONY | 2 | ||||
NOTE TRAP TRAP | 5 | ||||
Coopertition Bonus | Coopertition Bonus | Coopertition Bonus | Coopertition Bonus | Coopertition Bonus | 1 |
MELODY | at least · 18 (15 if Coopertition Bonus) AMP SPEAKER NOTES AMP SPEAKER NOTES AMP SPEAKER NOTES | at least · 18 (15 if Coopertition Bonus) AMP SPEAKER NOTES AMP SPEAKER NOTES AMP SPEAKER NOTES | at least · 18 (15 if Coopertition Bonus) AMP SPEAKER NOTES AMP SPEAKER NOTES AMP SPEAKER NOTES | 1 | |
ENSEMBLE | At least 10 STAGE ONSTAGE ROBOTS | At least 10 STAGE ONSTAGE ROBOTS | At least 10 STAGE ONSTAGE ROBOTS | 1 | |
Tie | completing a MATCH MATCH | completing a MATCH MATCH | completing a MATCH MATCH | 1 | |
Win | completing a MATCH MATCH | completing a MATCH MATCH | completing a MATCH MATCH | 2 |
*For District Championship and/or FIRST Championship events, the
6.6 Violations
Upon any instance of a rule violation, unless otherwise noted, 1 or more of the penalties listed in Table 6‑3 are assessed.
Penalty | Description |
---|---|
FOUL | a credit of 2 points towards the opponent’s MATCH |
TECH FOUL | a credit of 5 points towards the opponent’s MATCH |
YELLOW CARD | a warning issued by the Head REFEREE ROBOT YELLOW CARD RED CARD |
RED CARD | a penalty assessed for egregious ROBOT DISQUALIFIED MATCH |
DISABLED | the state in which a ROBOT ROBOT MATCH |
DISQUALIFIED | the state of a team in which they receive 0 MATCH MATCH ALLIANCE MATCH MATCH |
6.6.1 YELLOW and RED CARDS
In addition to rule violations explicitly listed throughout this document,
The Head
A YELLOW or
Once a team receives a YELLOW or
All
6.6.2 YELLOW and RED CARD application
YELLOW and
Time YELLOW or RED CARDS | MATCH |
---|---|
prior to Practice MATCHES | team’s first Practice MATCH |
during the Practice MATCHES | team’s current (or just-completed) MATCH |
between the end of PRACTICE MATCHES MATCHES | team’s first Qualification MATCH |
during the Qualification MATCHES | team’s current (or just-completed) MATCH SURROGATE MATCH MATCH MATCH |
between the end of Qualification MATCHES MATCHES | ALLIANCE MATCH |
during the Playoff MATCHES | ALLIANCE MATCH |
Please see examples of the application of YELLOW and
6.6.3 YELLOW and RED CARDS during Playoff MATCHES
During Playoff
6.6.4 Violation Details
There are several styles of violation wording used in this manual. Below are some example violations and a clarification of the way the violation would be assessed. The examples shown do not represent all possible violations, but rather a representative set of combinations.
Example Violation | Expanded Interpretation |
---|---|
FOUL | Upon violation, a FOUL ALLIANCE |
TECH FOUL YELLOW CARD | Upon violation, a TECH FOUL ALLIANCE MATCH REFEREE YELLOW CARD |
FOUL NOTE YELLOW CARD | Upon violation, a number of FOULS ALLIANCE NOTES REFEREES REFEREE YELLOW CARD MATCH |
FOUL TECH FOUL REPEATED | Upon initial violation in a MATCH FOUL ALLIANCE ALLIANCE ROBOT MATCH FOUL TECH FOUL ALLIANCE ROBOT MATCH ROBOT FOULS TECH FOUL ALLIANCE |
TECH FOUL TECH FOUL | Upon violation, a TECH FOUL ALLIANCE REFEREE TECH FOUL ALLIANCE ROBOT TECH FOULS |
RED CARD ALLIANCE | After the MATCH REFEREE ALLIANCE RED CARD MATCH RED CARD ALLIANCE ALLIANCE RED CARD |
6.7 Head REFEREE and FTA Interaction
The Head
6.7.1 Question Box
Each
Technical questions regarding
While
Any reasonable question is fair game in the Question Box, and Head
Q101 *1 STUDENT, 1 Head REFEREE.
A team may only address the Head
Some events may restrict
Laws regarding recording of conversations vary state-to-state and country-to country, and, in some cases, recording without consent may be criminal. Introducing the idea of recording a conversation with an implied reason of proving someone’s error can escalate a discussion and is likely to increase its adversarial nature. Sometimes it’s appropriate; often it’s neither appropriate nor constructive.
Please do not record FIRST event staff, or anyone at an event, without the person’s consent and please do not challenge the decision to decline consent to be recorded. FIRST event staff are empowered to excuse themselves from an interaction in which they are being recorded after declining consent.
6.8 Other Logistics
Except via the
An
Once the
During
FIRST Robotics Competition uses 3 words in the context of how durations and actions are assessed with regards to evaluation of rules and assignment of violations. These words provide general guidance to describe benchmarks to be used across the program. It is not the intent for
- describes durations that are fewer than approximately 3 seconds.MOMENTARY
- describes durations that are more than approximately 10 seconds.CONTINUOUS
- describes actions that happen more than once within aREPEATED.MATCH
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