2025

15 Glossary

Term
Definition
ACTIVE DEVICEany device capable of dynamically controlling and/or converting a source of electrical energy by the application of external electrical stimulus
ALGAE
a 16 in. (41 cm) ±½ in. (~12 mm) diameter rubber playground ball.
ALLIANCE
a cooperative of up to 4 FIRST Robotics Competition teams
ALLIANCE
AREA
a 18 ft. 1¼ in. wide by 13 ft. 10⅜ in. deep (~552 cm by 423 cm) infinitely tall volume formed by, and including the
ALLIANCE
WALL,
CORAL
STATION AREAs, the edge of the carpet, and white colored tape
ALLIANCE
CAPTAIN
The designated
STUDENT
representative from each
ALLIANCE
Lead
ALLIANCE
WALL
separates
ROBOTS
from DRIVE TEAM members in the
ALLIANCE
AREA
ANCHOR
a collection of surfaces at the top of the
CAGE
and chain assembly
ARENA
includes all elements of the game infrastructure that are required to play REEFSCAPESM presented by Haas: the
FIELD
, SCORING ELEMENTS, queue area, team media area, designated
TECHNICIAN
area, and all equipment needed for
FIELD
control
,
ROBOT
control
, and scorekeeping
ARENA
FAULT
an error in
ARENA
operation
AUTO
the first 15 seconds of the
MATCH
, and the
FMS
blocks any
DRIVER
control
, so
ROBOTS
operate with only their pre-programmed instructions
BACKUP POOLthe group of teams willing and able to join an
ALLIANCE
during the Playoff
MATCHES
, if needed
BACKUP TEAMThe team whose
ROBOT
and DRIVE TEAM replaces another
ROBOT
and DRIVE TEAM on an
ALLIANCE
during the Playoff
MATCHES
BARGE
a 29 ft. 2 in. (889 cm) wide, 3 ft. 8 in. (~112 cm) deep, and 8 ft. 5 in. (~257 cm) tall structure that spans the center of the
FIELD
BARGE
ZONE
a 3 ft. 10 in. deep by 12 ft. 2½ in. long (~117 cm by 372 cm)., infinitely tall, 4-sided volume surrounding the
ALLIANCE
’S half of the
BARGE
. It is bounded by and includes the ALLIANCE-colored tape.
BRANCH
angled or compound extensions from the
REEF
vertical pipes.
BUMPER
a required assembly which attaches to the
ROBOT
frame.
BUMPERS
protect
ROBOTS
from damaging/being damaged by other
ROBOTS
and
FIELD
elements.
BUMPER
ZONE
a space between 2 ½ in. (~63 mm) and 5 ¾ in. (~146 mm) from the floor.
BYPASSED
a state applied to any
ROBOT
which is unable or ineligible to participate in that
MATCH
, as determined by the
FTA
,
LRI
, or Head
REFEREE
CAGE
2 ft. tall and 7⅜ in. wide (outside dimension) (~61 cm tall and ~19 cm wide) rectangular structures suspended from the truss structure in specific locations
CHUTE
55° sloped tunnel that leads to the opening in the
CORAL
STATION
COACH
a guide or advisor
COMPONENT
any part in its most basic configuration, which cannot be disassembled without damaging or destroying the part or altering its fundamental function
CONTINUOUS
describes durations that are more than approximately 10 seconds
CONTROL
an action by a
ROBOT
in which a the SCORING ELEMENT is fully supported by or stuck in, on, or under the
ROBOT
or intentionally pushes a SCORING ELEMENT to a desired location or in a preferred direction (i.e. herding).
CORAL
a 11 ⅞ in. long (~30 cm) piece of 4 in. diameter Schedule 40 Cellular (Foam) Core PVC pipe.
CORAL
has a 4-in. (~102 mm) inside diameter and a 4½-in. (~11 cm) outside diameter.
CORAL
STATION
assembly through which HUMAN PLAYERS feed
CORAL
into the
FIELD
CORAL
STATION AREA
a 5 ft. 10⅞ in. wide by 13 ft. 10⅜ in. ft deep (~180 cm by 423 cm) infinitely tall volume bounded by the
CORAL
STATION, edge of carpet, and
ALLIANCE
and white colored tape
CORAL
MARK
1 of 6 4 in. by 4 in. (~102 mm by 102 mm) “+” marks used to identify placement of
CORAL
before the
MATCH
. Marks are made with black tape.
COTS
a standard (i.e. not custom order) part commonly available from a
VENDOR
for all teams for purchase
CUSTOM CIRCUITAny active electrical item that is not an actuator (specified in R501) or core
control
system item (specified in R710)
DISABLED
the state in which a
ROBOT
is commanded to deactivate all outputs, rendering the
ROBOT
inoperable for the remainder of the
MATCH
DISQUALIFIED
the state of a team in which they receive 0
MATCH
points and 0 Ranking Points in a Qualification
MATCH
or causes their
ALLIANCE
to receive 0
MATCH
points in a Playoff
MATCH
DRIVE TEAMa set of up to 5 people from the same FIRST Robotics Competition team responsible for team performance for a specific
MATCH
DRIVER
an operator and controller of the
ROBOT
DRIVER
STATION
1 of 3 assemblies within an
ALLIANCE
WALL behind which a DRIVE TEAM operates their
ROBOT
FABRICATED ITEMany
COMPONENT
or
MECHANISM
that has been altered, built, cast, constructed, concocted, created, cut, heat treated, machined, manufactured, modified, painted, produced, surface coated, or conjured partially or completely into the final form in which it will be used on the
ROBOT
FIELD
an approximately 26 ft. 5 in. (~805 cm) by 57 ft. 6⅞ in. (~1 755 cm) carpeted area bounded by inward facing surfaces of the
ALLIANCE
WALLS,
CORAL
STATIONS,
PROCESSORS
and
PROCESSOR
openings, and guardrails
FIELD
STAFF
the collective group of people working on or near the
FIELD
responsible for making sure the
MATCHES
are cycled through efficiently, fairly, safely, and with a spirit of cooperation, Gracious Professionalism, and generosity of spirit
FMS
the
FIELD
Management System
FTA
FIRST Technical Advisor
HUMAN PLAYERa SCORING ELEMENT manager
HUMAN STARTING LINEa white line spanning the
ALLIANCE
AREA between the
CORAL
STATION AREAs that is parallel to and located 2 ft. (~61 cm) from the bottom square tube of the
ALLIANCE
WALL to the near edge of the tape.
INSPECTOR
a person determined by FIRST to accurately and efficiently assess the legality of a given part of a
ROBOT
KOP
the Kit of Parts (
KOP
)
LINEUP
the 3 teams participating in the
MATCH
and their selected
DRIVER
STATIONS
LEAVE
a scoring accomplishment in which a
ROBOT
must move such that its
BUMPERS
no longer overlap its
ROBOT
STARTING LINE at the end of
LRI
the Lead
ROBOT
INSPECTOR
MAJOR FOULa credit of 6 points towards the opponent’s
MATCH
point total
MAJOR
MECHANISM
a group of
COMPONENTS
and/or
MECHANISMS
assembled together to address at least 1 game challenge:
ROBOT
movement, SCORING ELEMENT manipulation,
FIELD
element manipulation, or performance of a scorable task without the assistance of another
ROBOT
.
MATCH
the 2-minute and 30-second in which a
ROBOT
is enabled to play REEFSCAPE
MECHANISM
an assembly of
COMPONENTS
that provide specific functionality on the
ROBOT
. A
MECHANISM
can be disassembled (and then reassembled) into individual
COMPONENTS
without damage to the parts.
MINOR FOULa credit of 2 points towards the opponent’s
MATCH
point total
MOMENTARY
describes durations that are fewer than approximately 3 seconds
MXP
myRIO Expansion port, the expansion port on the roboRIO
NET
a goal in which an
ALLIANCE
scores
ALGAE
OPERATOR CONSOLEthe set of
COMPONENTS
and
MECHANISMS
used by the
DRIVERS
and/or HUMAN PLAYERS to relay commands to the
ROBOT
PARK
a state in which a
ROBOT
’S
BUMPERS
must be partially or completely contained in their
BARGE
ZONE at the end of the
MATCH
PASSIVE CONDUCTORany device or circuit whose capability is limited to the conduction and/or static regulation of the electrical energy applied to it (e.g. wire, splices, connectors, printed wiring board, etc.)
PROCESSOR
A goal with a rectangular opening through which
ROBOTS
score
ALGAE
which is 2 ft. 4 in. wide (~71 cm), 1 ft. 8 in. tall (~51 cm), and 7 in. (~18 cm) from the carpet
PROCESSOR
AREA
a 3 ft. 7⅜ in. wide by 7 ft. 6 in. deep (~110 cm by 229 cm) infinitely tall volume formed by, and including, the
ALLIANCE
colored tape, guardrail, and the
PROCESSOR
wall.
PCM
Pneumatics
Control
Module
PDH
Power Distribution Hub
PDP
Power Distribution Panel
PH
Pneumatic Hub
PIN
an action by a
ROBOT
that is preventing the movement of an opponent
ROBOT
by contact, either direct or transitive (such as against a
FIELD
element)
RED CARDissued by the Head
REFEREE
for egregious
ROBOT
or team member behavior or rule violations which results in a team being
DISQUALIFIED
for the
MATCH
.
REEF
1 of 2 5 ft. 5 ½ in. (~166 cm) hexagonal structures with
BRANCHES
that extend from each side where
CORAL
are scored
REEF
ZONE
an infinitely tall 6-sided, 7 ft. 9½ in. wide (face to face) (~237 cm), volume surrounding the
ALLIANCE
’S
REEF
. It is bounded by and includes the ALLIANCE-colored tape.
REFEREE
an official who is certified by FIRST to enforce the rules of REEFSCAPE
REPEATED
describes actions that happen more than once within a
MATCH
ROBOT
an electromechanical assembly built by the FIRST Robotics Competition team to play the current season’s game and includes all the basic systems required to be an active participant in the game –power, communications,
control
,
BUMPERS
, and movement about the
FIELD
ROBOT
PERIMETER
the part of a
ROBOT
contained within the
BUMPER
ZONE and established while in the
ROBOT
’S STARTING CONFIGURATION, that is comprised of fixed, non-articulated structural elements of the
ROBOT
ROBOT
STARTING LINE
a black line that spans the width of the
FIELD
between each
REEF
and the
BARGE
. It is positioned such that it is 7 ft. 4 in. (~224 cm) from the
REEF
.
RP
Ranking Points
RPM
Radio Power Module
RS
Ranking Score
RSL
ROBOT
Signal Light
SCORING ELEMENTa
CORAL
or an
ALGAE
SIGNAL LEVELa
term
used to characterize circuits which draw ≤1A
continuous
and have a source incapable of delivering >1A, including but not limited to roboRIO non-PWM outputs, CAN signals,
PCM
/
PH
Solenoid outputs,
VRM
500mA outputs,
RPM
outputs, and Arduino outputs
STARTING CONFIGURATIONthe physical configuration in which a
ROBOT
starts a
MATCH
STUDENT
a person who has not completed high-school, secondary school, or the comparable level as of September 1 prior to Kickoff
SURROGATE
a team randomly assigned by the
FMS
to play an extra Qualification
MATCH
TECHNICIAN
a resource for
ROBOT
troubleshooting, setup, and removal from the
FIELD
TELEOP
the Teleoperated Period
VENDOR
a legitimate business source for
COTS
items that satisfies criteria defined in Section 8
ROBOT
Construction Rules
VERBAL WARNINGa warning issued by event staff or the Head
REFEREE
.
VRM
Voltage Regulator Module
YELLOW CARDissued by the Head
REFEREE
for egregious
ROBOT
or team member behavior or rule violations